SF6 MAX DATABASE

About

Lightweight JPG × frame data — a mobile-first SF6 database

About This Site

Street Fighter 6 MAX DATABASE is a database focused on opening Street Fighter 6 frame data and hitbox images quickly on smartphones.

We use low-quality JPGs extracted from ~30k assets so low-spec devices can load move data without heavy downloads.

Why JPG Instead of GIF

Animated hitbox GIFs carry a lot of information, but they also increase page weight.

This site uses still JPG images so you can check frames on mobile data or between matches.

When a move has multiple frames (_1, _2, _3 …), switch them in-card or in the expanded view with ← → keys.

How to Read the Data

St / Bk / DMG
Startup frames, block advantage, damage, and more — sourced from the Wiki frame table.
_1 _2 _3 …
Frame sequence for the same move. Check at the bottom of the card or in expanded view.
Sections
Standing normals, crouching normals, specials, Super Arts, and more — ordered for in-match lookup.
— (dash)
Shown when data is unavailable or not applicable for that move.

Data Sources

Frame numbers are based on SuperCombo Wiki (Cargo API), processed and merged for this site.

Hitbox images come from a proprietary asset set (~30k extracted images).

Accuracy is always improving — corrections will ship in future updates.

Roadmap

The public site is English-first. We do not publish strategy articles — only frame data and hitbox images.

Regional access and other launch details are configured at the edge (geo restrictions).